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In the Metaverse, how are the European Union and China fighting?

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It has been said that the European Union is going to start working on a project to control the metaverse.

In response to what is going on in the metaverse right now, many governments are combining and changing their legal systems and infrastructure.

The European Union just started an effort for the whole union to help Europe “thrive in the metaverse.”

European Commission President Ursula von der Leyen called the initiative “essential,” and it helps reach the goal of making “a metaverse technology in EU fit for the digital age,” as stated in a recent letter from the State of the Union.

Von der Leyen said, “As part of our approach to digital regulation, we will keep looking at new digital possibilities and trends, like the metaverse.”

The Commission plans to start this project in 2023, taking into account the many different metaverse operations that are already going on.

European companies aim to compete with US and UK IT companies using metaverse.

Metaverse helps companies expand as the internet did.

The metaverse, according to most people, will eventually replace mobile internet.This technology allows cross-border collaboration.

US and UK IT businesses employ Metaverse for virtual worlds. Users may chat with anybody, anyplace, using this VR platform.

These benefits may help businesses locate new clients.

Most of the world’s major IT businesses aim to fund virtual goods and digital experiences in shared spaces.

Internet companies operate and advertise in the metaverse. Europe’s economy slows.

The European Union helps. Tech experts say EU law should be changed to keep the ecosystem growing.

Companies, investors, and bright Europeans know the European Union metaverse.
According to a new study, Europe has a large number of influential politicians.

Europe's virtual world

Macron proposes a European metaverse to compete with the U.S. and China.

This is the main product of virtual worlds. Margrethe Vestager, who is in charge of digital issues for the EU, has pushed for antitrust restrictions in IT.

These thoughts aren’t real. No big tech company in Europe has plans to use the metaverse.

EU officials think that U.S. and Asian companies are the most powerful.

Meta, Microsoft, and Apple are all trying to take over this VR (virtual reality) platform, while Roblox and Decentraland offer early versions of metaverses.

Other Asian virtual companies are Bytedance, Huawei, and The Sandbox.

Europe's economic issues digitally

The metaverse has never been a favorite of Europe. Metaverse technology in EU subsidies helps businesses grow, but they take a long time and don’t give a lot of money.

Edge networks like Meta and Decentraland could help European businesses. On bigger platforms, these companies might make money.

Europe should find out more about the metaverse.

National markets should put more money into digital transformation so they can offer high-quality products, services, and infrastructure.

“Senders-pay” is what EU politicians and providers want. By 2023, these plans should help European companies grow and get better.

Metaverse Technology in China

China now has fast internet everywhere. This has aided the country’s economy by fostering a new generation of digital leaders.

Experts are worried that the market might be full soon.

New products are hard to sell and market for digital businesses. This makes it harder for them to compete.

No longer is the Chinese Internet a new frontier for consumers or investors to take over.

The metaverse meets the industry’s need for “newness” and helps businesses grow and keep their clients interested.

Recent update

Metaverse has become more popular in China, which opens up new business opportunities.

Chinese IT companies make apps that work like the metaverse, trademark terms, and put money into VR and AR.

MIIT has a plan that will take four years to get VR into the business world by November 1, 2022.

China’s first plan for the metaverse on a large scale. Policymakers are told to build augmented, virtual, and mixed realities, but not the metaverse.

Plan to make VR better by 2020. (2026). Gesture, eye, and emotion tracking, as well as graphics rendering, are all needed.

Large Chinese IT companies are now paying attention to the metaverse.

China is strengthening its version of the metaverse with the help of virtual reality (VR) and augmented reality (AR) technologies.

This is the next step for businesses and startups, especially in the tech sector, but not only there.

Because Chinese netizens are interested in the metaverse, “yuányzhu”, well-known Chinese tech companies have started to invest in an area that Morgan Stanley says could be worth as much as US$8 trillion in the future.

Baidu joined the competition for the global metaverse in December 2021, when “Land of Hope” came out (xrng).

Users can explore and interact in a digital world using avatars.

The app came out in January 2022, and it has a copy of the old Shaolin Temple made out of science fiction.

Tencent is making its social services work online.

Tencent’s Super QQ Show lets users chat and play games in a 3D interactive space. Recognize?

To stay in business, the company came up with the idea.

Beijing Yidian Entertainment Technology made Jelly, which came out in 2022.

It lets people create online identities and talk to up to 50 other people. On February 8, 2022, it was better than WeChat.

Even though there were delays and problems with the project, it told the internet giant where to put its money.

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