106+ Immersive Projects Delivered

AR/VR Game Development Company

We build custom AR, VR and mixed reality games with Unity and Unreal Engine. Our AR/VR game development services span concept to launch and ongoing support across mobile, web and XR headsets.

Sci-fi game
Sci-Fi
Fantasy game
Fantasy
Open-world game
Neon City
Racing game
LAP 2/2
162KM/H
RPG game
RPG
VR headset
Recognized by industry leaders
Working with leading technologies
Unity
Unreal Engine
Meta XR SDK
OpenXR
ARCore
ARKit
AWS
AR/VR Case Studies

AR/VR Games We've Designed, Built & Launched

Explore how we've delivered interactive AR and VR experiences for gaming, training, and interactive entertainment. Each project combines realistic environments, responsive gameplay, and optimized performance across leading XR platforms.

01
AR / VR Sports Game

VR Soccer Game Built for a Live 5G Experience

Developed an immersive VR football experience featuring realistic gameplay physics, real-time multiplayer interaction, intuitive motion controls, and ultra-low latency performance for a large-scale live 5G gaming event.

Response <20ms
Delivery 12 Weeks
Read Full Case Study →
VR soccer AR VR sports game case study

Discover Resources for Successful AR/VR Game Development

Start Your Project →
Gaming Solutions

Our AR/VR Game Development Services

From the initial concept to post-launch delivery, we create AR/VR games that are immersive, scalable, and built for success. Our team adapts every project to match your vision, timeline, and target platform

Augmented Reality

Marker-based, markerless, and location-based AR games built with ARKit, ARCore, and AR Foundation for scavenger hunts, brand activations, and gamified retail experiences.

Explore AR

Virtual Reality

Fully immersive VR games with room-scale movement, hand interaction, spatial audio, and realistic physics, optimized for user comfort and stable frame rates.

Explore VR

Mixed Reality

MR games that blend digital objects with physical spaces through passthrough, scene understanding, and spatial interactions for Meta Quest and Apple Vision Pro.

Explore MR

Metaverse

Persistent multiplayer worlds with avatars, real-time voice, shared environments, in-world economies, and optional blockchain or NFT integrations.

Explore Metaverse
The SDLC Corp Advantage

Benefits of Partnering with SDLC Corp for AR/VR Game Development

With SDLC Corp, you gain experienced developers, cross-platform expertise, transparent collaboration, and reliable post-launch support throughout your project.

106+ Immersive Projects Delivered

Proven experience delivering immersive AR/VR games, simulations, and interactive products across industries and platforms.

01

10+ Years of Game Engineering Expertise

Build reliable and future-ready interactive solutions backed by more than a decade of software and game development experience.

02

Unity, Unreal and Cross-Platform Expertise

Work with experienced developers specializing in Unity game development, AR game development, and VR game development across headsets, mobile devices, PC, consoles, and WebXR.

03

Agile Milestone-Based Delivery

Review playable builds throughout development, provide early feedback, and keep delivery aligned with your product vision.

04

Transparent Global Collaboration

Stay informed through regular reporting, dedicated project management, and flexible communication across time zones.

05

Post-Launch Support and Live Operations

Maintain performance and engagement with bug fixes, optimization, content updates, maintenance, and feature enhancements.

06
Industry Applications

AR/VR Industries and Use Cases

We design interactive AR/VR experiences for training, education, healthcare, retail, and entertainment, tailored to your users and project goals.

Training & Simulation

AR/VR simulations for enterprise training teams, with realistic scenarios and performance tracking to support practical skills and safety training.

Educational Experiences

Interactive lessons and virtual labs for schools and learning providers, designed to help learners explore concepts through guided practice.

Healthcare Experiences

Medical simulations and patient education experiences for healthcare providers, designed to support clinical learning and explain procedures.

Retail & Shopping Experiences

AR product visualization and virtual showrooms for retailers and brands, helping customers explore products in context before purchasing.

Multiplayer Social Experiences

Shared AR/VR worlds for game studios and community platforms, with avatars, real-time voice, and synchronized interactions for social play.

Location-Based Entertainment

Virtual reality attractions for arcades, theme parks, and entertainment venues, with multiplayer gameplay and motion tracking for shared on-site play.

Engagement Models

Flexible AR/VR Engagement Models

Whether you need a few specialists or a complete delivery team, choose the engagement model that matches your project scope, timeline, and business goals.

Augment Mode

Team Augmentation

Add AR/VR developers, artists or QA specialists to your team. You assign tasks and approve their code, assets or test reports in your existing workflow.

Best For
  • Scaling up quickly
  • Tight delivery timelines
  • Filling specialist skill gaps
Hire Experts 02
Team Mode

Dedicated Team

Work with dedicated designers, artists, developers and QA specialists. We manage daily delivery; you set priorities and approve sprint builds, with agreed source files and documentation handed over.

Best For
  • Ongoing AR/VR products
  • Long-term development roadmaps
  • Consistent dedicated talent
Build a Team 03
How We Build

Our AR/VR Game Development Process

Our agile, milestone-based process keeps development transparent. As a result, you can review working builds early, share feedback, and stay informed throughout the project.

01

Discovery & Game Design

We define your vision, audience, target platforms, budget, gameplay mechanics, comfort requirements, progression, monetization, and measurable success criteria.

Strategy GDD
02

Prototype & Visual Design

Our game art and consulting services cover optimized 3D assets, environments, animations, and visual content for immersive experiences.

Prototype 3D Assets
03

Game Development

Moreover our team develops gameplay systems, spatial interactions, multiplayer features, backend functionality, and platform integrations through short, reviewable sprints.

Development Sprints
04

Testing & Deployment

Similarly we test performance, comfort, stability, device compatibility, and platform compliance before managing certification, store submission, and launch.

QA Testing Launch
05

Live Support & Updates

After launch, we provide monitoring, bug fixes, optimization, performance improvements, content updates, patches, and ongoing live operations.

Live Ops Updates
Immersive Technology Stack

AR, VR & Metaverse Technologies We Use

We build AR/VR experiences using game engines, XR SDKs, cloud services, multiplayer tools and 3D content creation software.

Unity engine for AR and VR developmentUnity
Unreal Engine for immersive AR VR experiencesUnreal Engine
OpenXR for cross-platform XR developmentOpenXR
ARKit for iOS augmented reality developmentARKit
ARCore for Android augmented reality developmentARCore
Vuforia for marker based AR developmentVuforia
MRTK for mixed reality developmentMRTK
Photon for multiplayer VR and AR experiencesPhoton
AWS cloud backend for AR VR platformsAWS
Blender for 3D asset creationBlender
Autodesk Maya for 3D modeling and animationAutodesk Maya
Figma for AR VR interface designFigma
Target Hardware

AR/VR Platforms We Develop For

Since every project has different goals, we help you choose the right platform before development begins, balancing performance, budget, and user experience.

Meta Quest

Native Horizon OS games with mixed-reality passthrough, hand tracking, and Quest Store optimization for standalone virtual reality experiences.

Quest 3 · Quest 3S

Apple Vision Pro

Spatial experiences for visionOS using high-resolution displays, natural gaze input, hand gestures, and premium mixed reality.

visionOS

Mobile AR

AR experiences for iOS and Android with plane detection, image tracking, occlusion, and object-aware interactions.

ARKit · ARCore

PC VR

High-fidelity VR experiences for SteamVR and OpenXR headsets, powered by desktop GPUs for complex mechanics and detailed environments.

SteamVR · OpenXR

WebXR

Browser-based augmented reality and Virtual reality experiences with no installation required, ideal for campaigns, demonstrations, and product previews.

Browser-Based

Console & Emerging

Games and immersive applications for PlayStation VR2, HTC Vive, Pico, and other emerging headsets, with adaptation across devices.

PSVR2 · Vive · Pico
Insights

AR/VR Game Development Insights and Guides

Stay informed with practical guides covering AR/VR development, realistic gameplay, device compatibility, spatial interaction, and performance optimization.

Start Your Game Project

Let's Discuss Your Game Project

Share your requirements, timeline, existing build, or game concept. SDLC Corp will review your project and recommend the right scope, team structure, and delivery approach.

What happens next?

We review your brief, estimate scope, and recommend the right team model.

  • NDA Available
  • 106+ Games Delivered
  • Response Within 1 Business Day

No sales pressure. We reply with realistic scope and delivery recommendations.

FAQs

Frequently Asked Questions

Straight answers on timeline, cost, platforms, collaboration, ownership, and support.

Getting Started

An AR/VR game development company designs, develops, tests, and launches games for augmented, virtual, and mixed reality. Services can include game design, 3D art, development, multiplayer integration, device optimization, deployment, and post-launch support.

AR overlays digital content onto the real world. VR places users inside a virtual environment. MR lets digital objects interact with physical surroundings. The metaverse describes shared virtual worlds and experiences; it is not a separate device platform.

Choose AR for experiences that add digital content to real-world views, often through mobile devices. Choose VR for fully virtual gameplay and simulations. Choose MR when gameplay needs to interact with a user's physical space. We help assess your audience, devices, budget, and intended use before recommending an approach.

Timeline & Cost

Pricing depends on the target devices, gameplay, 3D assets, multiplayer features, and integrations. Estimates are quoted in US dollars (USD) unless another currency is agreed. The proposal lists included design, development, testing, and deployment work, plus any separate hardware, licensing, hosting, taxes, or support costs. A prototype and a production game have different scopes, so their estimates are not directly comparable.

Indicative planning ranges are 4–8 weeks for a focused prototype, 3–6 months for a limited-scope game, and 9 months or more for larger multiplayer projects. These are estimates, not delivery commitments. The agreed schedule accounts for features, asset production, testing, client approvals, and platform review. Timelines on specialist pages may describe different scopes.

Platforms & Tech

Target devices can include Meta Quest, Apple Vision Pro, HTC Vive, Pico, mobile AR, and PC VR. We use technologies such as SteamVR, WebXR, ARKit, and ARCore where appropriate. Device coverage, platform access requirements, and performance targets are confirmed during scoping; console XR projects also depend on platform approval.

Yes. Features can include voice chat, matchmaking, synchronized gameplay, avatars, and leaderboards. We select networking tools such as Photon or Unity Netcode based on the project. Player capacity, hosting costs, and performance targets are scoped and tested for the intended devices.

Collaboration & Delivery

Yes. We can add specialists to your team or provide a dedicated delivery team. With augmentation, your lead manages tasks and approvals. With a managed team, our lead coordinates delivery while you set priorities and approve milestones. Roles, repository access, reviews, and deliverables are agreed before work begins.

We agree working-hour overlap, meeting times, communication channels, and review schedules during onboarding. Written progress updates and milestone demos support collaboration across time zones. Required US or UK coverage hours are confirmed in the proposal rather than assumed.

Handover can include the agreed source code, custom assets, tested builds, setup instructions, and project documentation. We review deliverables against the agreed acceptance criteria before approval. Repository access, account transfers, licensing details, and any knowledge-transfer sessions are defined in the delivery plan.

Ownership & Support

Ownership of custom code and assets, and the conditions for transfer, are defined in your agreement. Third-party engines, SDKs, plugins, stock assets, and services remain subject to their own licenses and fees. The agreement identifies any pre-existing components and your rights to use them. An NDA can be arranged before sharing confidential project details.

Yes. Support can include bug fixes, performance checks, device compatibility updates, and release assistance. The agreement defines the support period, coverage, response times, and fees. New features, content updates, and porting are scoped separately unless included in your support plan.