AR/VR Game Development Company

We build custom AR, VR and mixed reality games with Unity and Unreal Engine. Our AR/VR game development services span concept to launch and ongoing support across mobile, web and XR headsets.

Sci-fi game
Sci-Fi
Fantasy game
Fantasy
Open-world game
Neon City
Racing game
LAP 2/2
162KM/H
RPG game
RPG
VR headset
Recognized by industry leaders
Working with leading technologies
Unity
Unreal Engine
Meta XR SDK
OpenXR
ARCore
ARKit
AWS
Featured VR Case Study

Multiplayer VR Game Development in Action

Explore a VR soccer experience developed for a live 5G event, combining motion controls, multiplayer interaction, and immersive sports gameplay.

VR Sports Game

VR Soccer Game Built for a Live 5G Experience

An immersive VR football experience featuring gameplay physics, real-time multiplayer interaction, and intuitive motion controls, developed for a live 5G gaming event.

Response <20 ms
Delivery 12 Weeks
Orange 5G VR soccer game experience

Have an AR/VR Game in Mind?

Start Your AR/VR Project
Gaming Solutions

Our AR/VR Game Development Services

We handle custom AR, VR, and mixed reality game development, from the initial concept to post-launch delivery. Our team keeps every game immersive and scalable while matching your vision, timeline, and target platform.

Augmented Reality

Marker-based, markerless, and location-based AR games built with ARKit, ARCore, and AR Foundation for scavenger hunts, brand activations, and gamified retail experiences.

Explore AR

Virtual Reality

Fully immersive VR games with room-scale movement, hand interaction, spatial audio, and realistic physics, optimized for user comfort and stable frame rates.

Explore VR

Mixed Reality

MR games that blend digital objects with physical spaces through passthrough, scene understanding, and spatial interactions for Meta Quest and Apple Vision Pro.

Explore MR

Metaverse

Persistent multiplayer worlds with avatars, real-time voice, shared environments, in-world economies, and optional blockchain or NFT integrations.

Explore Metaverse
The SDLC Corp Advantage

Why Choose SDLC Corp as Your AR/VR Game Development Company

With SDLC Corp, you gain experienced XR game developers, cross-platform expertise, transparent collaboration, and reliable post-launch support throughout your project.

  • 106+ Immersive Projects Delivered

    Proven experience delivering immersive AR/VR games, simulations, and interactive products across industries and platforms.

  • 10+ Years of Game Engineering Expertise

    Build reliable and future-ready interactive solutions backed by more than a decade of software and game development experience.

  • Unity, Unreal and Cross-Platform Expertise

    Work with experienced developers specializing in Unity game development, AR game development, and VR game development across headsets, mobile devices, PC, consoles, and WebXR.

  • Agile Milestone-Based Delivery

    Review playable builds throughout development, provide early feedback, and keep delivery aligned with your product vision.

  • Transparent Global Collaboration

    Stay informed through regular reporting, dedicated project management, and flexible communication across time zones.

  • Post-Launch Support and Live Operations

    Maintain performance and engagement with bug fixes, optimization, content updates, maintenance, and feature enhancements.

Industry Applications

AR/VR Industries and Use Cases

We build augmented and virtual reality games and simulations for training, education, healthcare, retail, and location-based entertainment. Each experience is shaped around your users and project goals.

Training & Simulation

AR/VR simulations for enterprise training teams, with realistic scenarios and performance tracking to support practical skills and safety training.

Educational Experiences

Interactive lessons and virtual labs for schools and learning providers, designed to help learners explore concepts through guided practice.

Healthcare Experiences

Medical simulations and patient education experiences for healthcare providers, designed to support clinical learning and explain procedures.

Retail & Shopping Experiences

AR product visualization and virtual showrooms for retailers and brands, helping customers explore products in context before purchasing.

Multiplayer Social Experiences

Shared AR/VR worlds for game studios and community platforms, with avatars, real-time voice, and synchronized interactions for social play.

Location-Based Entertainment

Virtual reality attractions for arcades, theme parks, and entertainment venues, with multiplayer gameplay and motion tracking for shared on-site play.

Engagement Models

Flexible Models to Hire AR/VR Game Developers

Whether you need a few specialists or want to outsource the full game build, choose the engagement model that matches your project scope, timeline, and business goals.

Engagement modelAugment ModeTeam AugmentationFull-Cycle ModeFull-Cycle Development RecommendedTeam ModeDedicated Team
How it worksAdd AR/VR developers, artists or QA specialists to your team. You assign tasks and approve their code, assets or test reports in your existing workflow.Our designers, artists, developers and QA team manage delivery. You provide requirements and approve milestones before handover of agreed builds, source files and documentation.Work with dedicated designers, artists, developers and QA specialists. We manage daily delivery; you set priorities and approve sprint builds, with agreed source files and documentation handed over.
Best for
  • Scaling up quickly
  • Tight delivery timelines
  • Filling specialist skill gaps
  • One accountable development partner
  • Minimal internal management
  • Complete end-to-end delivery
  • Ongoing AR/VR products
  • Long-term development roadmaps
  • Consistent dedicated talent
Next stepHire Experts Get Started Build a Team
How We Build

Our AR/VR Game Development Process

Our agile, milestone-based process keeps development transparent, from AR/VR prototyping through testing, optimization, and launch. As a result, you can review working builds early, share feedback, and stay informed throughout the project.

  1. 01

    Discovery & Game Design

    We define your vision, audience, target platforms, budget, gameplay mechanics, comfort requirements, progression, monetization, and measurable success criteria.

    Strategy GDD
  2. 02

    Prototype & Visual Design

    Our game art and consulting services cover optimized 3D assets, environments, animations, and visual content for immersive experiences.

    Prototype 3D Assets
  3. 03

    Game Development

    Our team builds gameplay systems, spatial interactions, multiplayer features, backend functionality, and platform integrations through short, reviewable sprints.

    Development Sprints
  4. 04

    Testing & Deployment

    We test performance, comfort, stability, device compatibility, and platform compliance, then manage certification, store submission, and launch.

    QA Testing Launch
  5. 05

    Live Support & Updates

    After launch, we provide monitoring, bug fixes, optimization, performance improvements, content updates, patches, and ongoing live operations.

    Live Ops Updates
Target Hardware

AR/VR Platforms We Develop For

Every project has different goals, so we help you choose the right platform before development begins. Whether you target Meta Quest, mobile AR, or WebXR, we balance performance, budget, and user experience.

Meta Quest

Native Horizon OS games with mixed-reality passthrough, hand tracking, and Quest Store optimization for standalone virtual reality experiences.

Quest 3 · Quest 3S

Apple Vision Pro

Spatial experiences for visionOS using high-resolution displays, natural gaze input, hand gestures, and premium mixed reality.

visionOS

Mobile AR

AR experiences for iOS and Android with plane detection, image tracking, occlusion, and object-aware interactions.

ARKit · ARCore

PC VR

High-fidelity VR experiences for SteamVR and OpenXR headsets, powered by desktop GPUs for complex mechanics and detailed environments.

SteamVR · OpenXR

WebXR

Browser-based augmented reality and Virtual reality experiences with no installation required, ideal for campaigns, demonstrations, and product previews.

Browser-Based

Console & Emerging

Games and immersive applications for PlayStation VR2, HTC Vive, Pico, and other emerging headsets, with adaptation across devices.

PSVR2 · Vive · Pico
Start Your Game Project

Let's Discuss Your Game Project

Share your requirements, timeline, existing build, or game concept. SDLC Corp will review your project and recommend the right scope, team structure, and delivery approach.

What happens next?

We review your brief, estimate scope, and recommend the right team model.

  • NDA Available
  • 106+ Games Delivered
  • Response Within 1 Business Day

No sales pressure. We reply with realistic scope and delivery recommendations.

FAQs

Frequently Asked Questions

Straight answers on AR/VR game development cost, timeline, platforms, collaboration, ownership, and support.

Getting Started

An AR/VR game development company designs, develops, tests, and launches games for augmented, virtual, and mixed reality. Services can include game design, 3D art, development, multiplayer integration, device optimization, deployment, and post-launch support.

AR overlays digital content onto the real world. VR places users inside a virtual environment. MR lets digital objects interact with physical surroundings. The metaverse describes shared virtual worlds and experiences; it is not a separate device platform.

Choose AR for experiences that add digital content to real-world views, often through mobile devices. Choose VR for fully virtual gameplay and simulations. Choose MR when gameplay needs to interact with a user's physical space.

We help assess your audience, devices, budget, and intended use before recommending an approach.

Timeline & Cost

AR/VR game projects typically start from $25,000. Focused single-platform projects usually fall between $25,000 and $80,000, while multiplayer, multi-platform, and live-service projects cost more. The final figure depends on the target devices, gameplay, 3D assets, multiplayer features, and integrations.

Estimates are quoted in US dollars (USD), and the proposal lists included design, development, testing, and deployment work plus any separate hardware, licensing, hosting, taxes, or support costs.

A focused prototype typically takes 3 to 6 weeks. A limited-scope game takes 3 to 6 months; our Orange VR soccer game was delivered in 12 weeks.

Full production games with multiplayer, multiple platforms, or large content volumes take 6 to 12 months or more. These are planning estimates, and the agreed schedule accounts for features, asset production, testing, client approvals, and platform review.

Platforms & Tech

Target devices can include Meta Quest, Apple Vision Pro, HTC Vive, Pico, mobile AR, and PC VR. We use technologies such as SteamVR, WebXR, ARKit, and ARCore where appropriate.

Device coverage, platform access requirements, and performance targets are confirmed during scoping; console XR projects also depend on platform approval.

Yes. Features can include voice chat, matchmaking, synchronized gameplay, avatars, and leaderboards. We select networking tools such as Photon or Unity Netcode based on the project.

Player capacity, hosting costs, and performance targets are scoped and tested for the intended devices.

Collaboration & Delivery

Yes. We can add specialists to your team or provide a dedicated delivery team. With augmentation, your lead manages tasks and approvals. With a managed team, our lead coordinates delivery while you set priorities and approve milestones.

Roles, repository access, reviews, and deliverables are agreed before work begins.

We agree working-hour overlap, meeting times, communication channels, and review schedules during onboarding. Written progress updates and milestone demos support collaboration across time zones. Required US or UK coverage hours are confirmed in the proposal rather than assumed.

Handover can include the agreed source code, custom assets, tested builds, setup instructions, and project documentation. We review deliverables against the agreed acceptance criteria before approval.

Repository access, account transfers, licensing details, and any knowledge-transfer sessions are defined in the delivery plan.

Ownership & Support

Ownership of custom code and assets, and the conditions for transfer, are defined in your agreement. Third-party engines, SDKs, plugins, stock assets, and services remain subject to their own licenses and fees.

The agreement identifies any pre-existing components and your rights to use them. An NDA can be arranged before sharing confidential project details.

Yes. Support can include bug fixes, performance checks, device compatibility updates, and release assistance. The agreement defines the support period, coverage, response times, and fees. New features, content updates, and porting are scoped separately unless included in your support plan.