Mobile Game Development
Company

As a mobile game development company, we build Android, iOS, and cross-platform games. We take each game from prototype to app store launch, then support it after release. Because one team handles design, development, QA, and deployment, delivery stays fast and smooth.

Our Featured Game Builds
Mobile platform game mockup featuring colorful fantasy world, floating islands, and side-scrolling adventure
Battle royale mobile gaming experience on smartphone featuring realistic shooter gameplay
Shooter game displayed on a smartphone with futuristic battlefield, character progression, and campaign mode
Multiplayer board game displayed on a smartphone mockup featuring card gameplay, player avatars, voice chat, and interactive online gaming
Mobile puzzle adventure game displayed on a smartphone featuring jewel matching, coins, and pirate-themed elements
Recognized by industry leaders
Case Studies

Featured Mobile & VR Game Projects

See two projects from our mobile game development company. The first is a real-time Ludo game for Android and iOS. The second is a VR football game built for a live 5G event. Each case study shows the gameplay, features, and build scope.

01
Multiplayer Board Game

Multiplayer Ludo Game for Android and iOS

Developed a real-time Ludo game for Android and iOS with synchronized multiplayer matches.

  • Classic, Quick, and 2v2 game modes.
  • Public matchmaking and private rooms.
  • Server-validated moves and reconnection support.
Game Modes 3
Delivery 14–16 Weeks
Read Full Case Study →
Multiplayer Ludo game interface with a four-colour board and player controls Read Full Case Study →
02
AR / VR Game Development

VR Soccer Game Built for a Live 5G Experience

Developed an interactive VR football experience for Orange’s live 5G event.

  • Interactive football gameplay.
  • Responsive controls and football physics.
  • Built for a live public gaming event.
Platform VR
Experience Football
Read Full Case Study →
VR soccer game developed for Orange’s live 5G experience Read Full Case Study →
Mobile Gaming Solutions

Mobile Game Development Services

We offer full-cycle development for new Android and iOS games. We also improve games that are already live. Alternatively, you can hire our mobile game app developers for a single service.

Custom Mobile Game Development

For publishers and startups with a new game idea. Our Unity game development team builds it for both stores. As a result, you get one codebase and full source code.

Mobile Game Porting

For games already live on PC, web, or one mobile store. We rebuild the controls, UI, and performance. That way, the game plays well on Android and iOS.

Game Takeover and Optimization

For live games held back by crashes, lag, or a team that has left. In that case, we take over the code. Then we fix stability issues and update SDKs.

Prototype and MVP Development

Need funding or publisher approval first? If so, we can build a playable prototype in 4 to 8 weeks for pitches or player tests.

Game Art and Animation

For studios short on art capacity. Our game art services cover 2D and 3D characters, environments, and UI. In addition, we create animation built for mobile screens.

LiveOps and Game Maintenance

For launched games that need regular updates. We run live events, offers, and content drops. D1, D7, and D30 retention data then guides each update.

Development Challenges

Common Mobile Game Development Challenges

Android and iOS game development projects often hit the same technical and business hurdles. Our mobile game app development team plans for them from day one. As a result, scope, player experience, and launch dates stay on track.

Choosing the Right Technology Stack

A poor-fit engine or backend can limit growth, raise costs, and complicate updates.

01

Device & OS Fragmentation

Device and OS differences can affect performance. That is why we test on representative phones and OS versions before release.

02

Scope Creep & Budget Overruns

Unplanned features and repeated revisions can increase costs and delay launch.

03

Monetization vs. Player Experience

Ads and in-app purchases should support revenue without disrupting gameplay or retention.

04

Scaling Backend for Live Games

Live multiplayer needs reliable servers, matchmaking, and real-time synchronization as player numbers grow.

05
Genres We Build

Types of Mobile Games We Develop

Our mobile game development studio builds games across six popular genres. Each one gets the controls, progression, multiplayer modes, and monetization features its players expect.

Casual Games

We build fast-loading casual and hyper-casual games for Android and iOS. They use simple tap-and-swipe controls and rewarding progression systems.

Casual game development

Puzzle & Arcade Games

Our puzzle and arcade games combine clever level design with smooth arcade mechanics. Daily challenges and progression systems also keep players coming back.

Arcade game development

Multiplayer Mobile Games

We develop real-time and turn-based multiplayer mobile games. Each build includes secure matchmaking, private rooms, leaderboards, and a backend that scales for online play.

Discuss a multiplayer game

RPG & Adventure Games

Our RPG and adventure games feature quests, character upgrades, branching dialogue, and explorable levels. We also build progression around each game's story and combat systems.

RPG game development

Card & Board Games

We create classic and custom card and board games. For competitive play, we add secure game logic, multiplayer rooms, tournaments, and reward systems.

Card game development

Fantasy Sports Games

We build fantasy sports platforms with contest management and live score integration. In addition, scalable infrastructure keeps the platform stable on busy match days.

Fantasy sports app development
Engagement Models

Mobile Game Development Outsourcing Models

Choose the engagement model that fits your project, timeline, and team. Options range from full delivery to dedicated mobile game developers. Then you can scale or switch models as your game grows.

Compare mobile game development engagement models, including how each works, what it suits, and the next step.
Engagement modelHow it worksBest forNext step
Launch Mode Full Game Build

We manage development from concept through launch. Best for new games and teams without in-house developers.

  • New game ideas
  • MVP launches
  • Complete delivery
Get Started
Scale Mode Co-Development

We work with your existing team on selected features, systems, or delivery milestones.

  • Existing studios
  • Feature builds
  • Game updates
Let's Talk
Team Mode Dedicated Team

Developers, artists, and QA work exclusively on your project under your direction.

  • Long-term games
  • Dedicated talent
  • Studio growth
Hire Experts
How We Build

Mobile Game Development Process

Our mobile game app development process covers five clear stages. Along the way, we review and refine each build based on your scope, platform, and testing needs.

Discovery & Concept

First, we define the genre, platform, core mechanics, monetization model, and timeline. We agree on scope before writing any code, so it cannot quietly expand later.

Genre Platform

UI/UX & Prototyping

Next, a playable prototype tests the core loop before full production spend. As a result, design issues surface while they are still cheap to fix.

Core Loop Prototype

Development

Designers, developers, and artists then work in sprints. You review playable builds instead of status calls, so you judge the real game, not a progress slide.

Sprints Playable Builds

Testing & QA

We run device, performance, and store-compliance tests. These tests follow our best practices for testing Android games, so we catch issues before submission.

Device QA Compliance

Launch & Post-Launch Support

Finally, we handle store submission and launch-day monitoring. After release, we stay on for hotfixes, updates, and analytics review, so your game keeps improving.

Submission Hotfixes
Production Ecosystem

Technologies Behind Every Build

Our mobile game development stack covers game engines, multiplayer networking, and cloud backends. It also includes the art and UI design tools behind our Android and iOS games.

Unity game engine for cross-platform mobile game developmentUnity
Unreal Engine for high-performance mobile game developmentUnreal Engine
Godot game engine for 2D and 3D mobile game developmentGodot
Android platform for mobile game developmentAndroid
iOS platform for mobile game developmentiOS
WebGL technology for browser-based mobile gamesWebGL
Firebase backend services for mobile gamesFirebase
Photon multiplayer networking for real-time mobile gamesPhoton
Amazon Web Services cloud infrastructure for mobile gamesAWS
Google Cloud platform for scalable mobile game backendGoogle Cloud
Blender software for 3D game asset creationBlender
Autodesk Maya for game character modeling and animationAutodesk Maya
Spine 2D animation tool for mobile game charactersSpine 2D
Figma UI and UX design tool for mobile gamesFigma

What ships inside

Mobile Game Features

We build mobile game features that drive engagement, monetization, competition, and retention. Each one also runs smoothly across Android, iOS, and cross-platform releases.

In-App Purchases and Ads

Rewarded, interstitial, and banner ads plus in-app purchases that drive mobile game revenue.

Monetization

Push Notifications

Re-engagement messaging tied to player behavior, not blanket blasts that get switched off.

Retention

Leaderboards and Achievements

Global and friend-based leaderboards with achievement systems that give players a reason to return.

Progression

Multiplayer and Real-Time Sync

Matchmaking and low-latency state sync built to hold up as concurrent player counts grow.

Multiplayer

Offline Play

Core gameplay that works without a connection, with sync-on-reconnect for progress and purchases.

Access

Analytics and Retention

Event tracking goes in from day one. As a result, player data guides retention decisions, not guesswork.

Analytics

We plan each feature around your game loop, audience, monetization model, and launch roadmap.

Why Leading Brands Trust Us

Why Choose Our Mobile Game Development Company

In Budget, On-Time Fixed scope, timeline & cost
True Platform Delivery Passes store review the first time
Post-Launch Support Bug fixes, updates & performance monitoring
5/5 Review Summary

Educational Games

Tal highlighted SDLC’s educational game development and organized QA. The review also notes responsive fixes and clear communication as the project grew in scope.

Tal Segel CEO, Helen Doron Connect
GoodFirms ↗
Review 1 of 2
106+ Games Shipped
11+ Years In Game Dev
95% Client Retention
NDA available on request, before we scope your idea
Source code ownership agreed before development starts
Fixed scope, timeline & cost, in writing
Launch Your Mobile Game With Us Share your idea, timeline, and platform. We'll come back with a scoped plan, team structure, and cost estimate.
Start Your Game Project

Let's Discuss Your Game Project

Planning to outsource mobile game development? Share your requirements, timeline, existing build, or game concept. Then our team reviews it and recommends the right scope, team structure, and delivery approach.

What happens next?

We review your brief, estimate scope, and recommend the right team model.

  • NDA Available
  • 106+ Games Delivered
  • Response Within 1 Business Day

No sales pressure. We reply with realistic scope and delivery recommendations.

FAQs

Frequently Asked Questions

Straight answers on mobile game development cost, timeline, ownership, platforms, and support.

Timeline & Cost

A casual mobile game typically takes 8–16 weeks from concept to store submission. Multiplayer or feature-heavy games can run longer depending on scope.

Mobile game budgets typically range from $15,000 to $500,000 depending on genre, platform, and feature scope. As a rough guide, a hyper-casual game costs $15,000 to $40,000. A casual or puzzle game costs $40,000 to $120,000. Multiplayer or mid-core games run $100,000 to $300,000, while large 3D titles with live backends start at $300,000. We share a detailed estimate after reviewing your requirements.

Apple App Store reviews usually finish within 1 to 3 days. Google Play reviews take from a few hours to several days. However, first submissions can take longer, and a rejection adds a resubmission cycle. To avoid delays, we prepare store listings, builds, and compliance checks in advance. For details, see Google Play’s app publishing and review guidance.

Platforms & Ownership

Yes, natively per platform, or cross-platform through Unity or Unreal depending on your timeline and budget.

Unity suits most 2D and 3D mobile games and ships to Android and iOS from one codebase. Unreal fits high-fidelity 3D titles. Native Swift or Kotlin works best when you need deep platform features. We recommend one after reviewing your genre, target devices, and budget. For a deeper breakdown, read our Unity vs Unreal comparison.

You do. We agree on ownership of the source code and all game IP in the contract before development starts. That way, you know exactly what you receive at handover.

Yes. We sign an NDA before reviewing your concept. After that, your designs, code, and business plans stay confidential throughout the project.

Your company should own the Google Play and Apple Developer accounts used to publish your game. You can grant our team the permissions we need to prepare and submit builds. Meanwhile, you keep control of store listings, payments, and future releases. We agree on account fees and access responsibilities before submission.

Existing Games & Support

Yes. We start with a code and performance audit. Then we fix bugs, update for new OS versions, add features, or scale the backend. We need your source code and store access to begin. If the codebase is not worth maintaining, we advise on a rebuild.

Yes, post-launch support covers hotfixes, updates, monitoring, and analytics review.

Depending on the agreed scope, we track return rates, tutorial completion, and progression. This shows where players drop off. These findings then guide gameplay balancing, onboarding fixes, and content updates. We agree on retention targets and ongoing work with you, but we cannot guarantee specific results.

Choosing a Studio

First, look for shipped games on the app stores and case studies with real metrics. Next, check engine expertise, estimate clarity, source code ownership, device testing, and post-launch support. Finally, ask to speak with the team that will build your game.